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Shader NX 2D + 3D entities

PostPosted: Tue May 15, 2012 9:15 pm
by Mark Bell
Add the user option to include/exclude 2D entities going from DataCAD into ShaderNX. It's good that it can allow 2D line and text entities into Shader NX, however there are times when layers may have a combination of 2D, 2- 1/2D and 3D entities and ShaderNX picks up even marker points or lines which clutter the image/shadows but would take too long to separate from each layer. Having the ability to Include/Exclude 2D entities would be a quick way to control what gets displayed and may also improve speed? Thanks.