Can Alt-I also set "Ignores Clip Cubes" state for text and dims and arrows, please?
The covered polylines with voids create the anomalies in the 3D surfaces when rendered. However, if the polylines are exploded to polygons prior to export then they render okay (images without marks). Similarly, if the 3D entities are modelled as slabs with voids added, then they too render okay.
It appears there is some issue with how covered polylines export? Can this be looked at for future upgrades?
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