Hello,
As long as we can set the Texture 'Origin', which helps a lot to fix broken surfaces when textured, my wish would be to increase this feature, allowing the user to determine the Texture 'Direction' when necessary.
Here you can view a situation where this could allow an interesting solution. I have a bitmap for a certain wood texture, created with wood fibers in 'horizontal' direction. From that, I've copied and rotated 90° to have another (ortogonal) to the first, in 'vertical' direction.
But, I can't determine a random angle for the rafters which are not in one of this directions, and wouldn't be absolutely handy to create a bitmap for every possible slope.
It would actually be very handy if could define any direction for all the pieces.
Thanks,
Miguel
As long as we can set the Texture 'Origin', which helps a lot to fix broken surfaces when textured, my wish would be to increase this feature, allowing the user to determine the Texture 'Direction' when necessary.
Here you can view a situation where this could allow an interesting solution. I have a bitmap for a certain wood texture, created with wood fibers in 'horizontal' direction. From that, I've copied and rotated 90° to have another (ortogonal) to the first, in 'vertical' direction.
But, I can't determine a random angle for the rafters which are not in one of this directions, and wouldn't be absolutely handy to create a bitmap for every possible slope.
It would actually be very handy if could define any direction for all the pieces.
Thanks,
Miguel
Miguel J. Palaoro • Porto Alegre • Brasil
[DataCAD user since V.4 • Languages: English & Português • Scale Type/Unit: Meter-ABNT]
[DataCAD user since V.4 • Languages: English & Português • Scale Type/Unit: Meter-ABNT]