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Sunshader Vertical "ground" plane textures + transparency

PostPosted: Sat Feb 03, 2018 6:03 am
by Mark Bell
Sunshader currently has a ground plane which can be moved up/down and apply various textures for visual effects with the output images.

Wishlist - add a similar feature in a vertical "ground" plane that can be moved in/out from the viewer position (similar to hitherclip in setperspective) so the vertical plane can have a background texture/image/photo applied as well as being made transparent. When in the transparent mode the plane can be moved between a building(s) in the foreground, closest to the viewer and other buildings further behind to create a rendered elevation or perspective that gives the illusion of depth of field with the buildings at the back appearing semi-faded as though in the distance.