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Render Settings/show backface to transparent materials

PostPosted: Mon Jun 10, 2019 5:56 am
by Mark Bell
Add the ability to show both sides of transparent materials (glass) to prevent one side 'disappearing' in O2C or Sunshader. The toggle could be added to the Rendering Settings/General tab.
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Re: Render Settings/show backface to transparent materials

PostPosted: Mon Jun 10, 2019 11:00 am
by joshhuggins
Couple things to check that come to mind
- Does the material have 'Render both faces' checked?
- What is the entity type that has the material applied to it? Have you tried to use the Flip Normal command on it?

Re: Render Settings/show backface to transparent materials

PostPosted: Mon Jun 10, 2019 5:38 pm
by Mark Bell
Hi Josh,

Yes, Render both faces is ticked in the Shader settings, but this relates more to O2C and Sunshader and the smart entities, which don't appear to include this setting.

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