My models are always built at the correct height above sea level. Long ago I found that QuickShader would only work on entities below some modest height, maybe 30m. I can't recall if I ever knew if it was some nasty picked up at about v10, or if it was always that way and the problem arose because of my methodology. I put the problem on the wishlist but nothing seemed to happen. This morning, for about the first time this century, and for no reason that I can recall, I hit QuickShader on a model some 66m over AHD, and it worked.
Thank you, guys......
Thank you, guys......
Nick Pyner
Dee Why Beach NSW
Dee Why Beach NSW