Support on o2c files (Objects 2 See) and o2c Interactive!
#29682 by Mark F. Madura
Fri Oct 26, 2007 5:09 pm
o2c Player Controls
There are several keyboard shortcuts you can use to navigate within the o2c Player. One set of shortcuts can be used in Standard mode when you are moving around the object. Another set of shortcuts can be used in Walk-through mode when you are moving through the object.

Standard Mode
When your model first appears in the o2c Player, you are in standard mode. The default viewing cursor is displayed.
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If you press the left mouse button and move the cursor from side to side the model will spin left and right. If you press the left mouse button and move the cursor from top to bottom the model will spin up and down. You can use a combination of these movements to move all around.

Instead of using the mouse, you can use the corresponding keyboard shortcuts. Pressing the left and right arrow keys will spin the model left and right. Pressing the up and down arrow keys will spin the model up and down.

You can reset to the default ( "Show All" ) view at any time using the [Home] key.

Zoom
Some movements require a combination mouse button and keyboard press. To zoom in and out in Standard mode, press the [Ctrl] key and the left mouse button at the same time.
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The zoom cursor appears. Moving the cursor toward the top of the screen zooms out and moving the cursor toward the bottom of the screen zooms in.

You can also press the right mouse button to access the zoom cursor.

Shortcut: The [+] and [-] keys on the numeric keypad also zoom in and out respectively. The [/] key on the numeric keypad zooms toward the current position of your cursor.

Note: In Standard mode you can zoom in very close to your model but you cannot pass through it. To navigate inside of your model you'll need to use the Walk-through mode controls.


Pan
Pressing the [Shift] key displays the panning cursor.
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Click the left mouse button and move the cursor around the window to pan the current view left, right, up, and down.


Image
Figure 1 Walk Through Cursor Zones

Walk-through Mode
Pressing the [F2] function key on your keyboard toggles between Standard and Walk-through modes. After you press [F2] the first time, move your cursor near the middle of the player window. You should see the following Walk-through cursor.
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If you move your cursor around the player window ( without pressing any mouse buttons ) you'll notice there are several different cursors. You'll also notice that each appears in a particular zone of the window.

It is important to note that these zones not only determine the type of movement but also the speed. When your cursor is closer to the center or middle of the screen, the movements are slower. As your cursor gets farther from the center of the screen, the movements get progressively faster.

So if your model just zipped off the screen, just hit the [Home] key and try again.


Move Forward
In the upper-middle zone you'll see the move forward cursor.
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If you click and hold the left mouse button when this cursor is visible, you'll move forward.

You can also use the [Up Arrow] to move forward. [Ctrl] + [Up Arrow] moves you forward more quickly.


Move Backward
In the lower-middle zone you'll see the move backward cursor.
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If you click and hold the left mouse button when this cursor is visible, you'll move backward.

You can also use the [Down Arrow] to move forward. [Ctrl] + [Down Arrow] moves you backward more quickly.


Move Left
In the lower-left zone you'll see the move left cursor.
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If you click and hold the left mouse button when this cursor is visible, you'll move toward the left.


Move Right
In the lower-right zone you'll see the move right cursor.
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If you click and hold the left mouse button when this cursor is visible, you'll move toward the right.


Turn Left
In the middle-left zone you'll see the turn left cursor.
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If you click and hold the left mouse button when this cursor is visible, you'll turn toward the left.

You can also use the [Left Arrow] to turn toward the left. [Ctrl] + [Left Arrow] turns you toward the left more quickly.


Turn Right
In the middle-right zone you'll see the turn right cursor.
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If you click and hold the left mouse button when this cursor is visible, you'll turn toward the right.

You can also use the [Right Arrow] to turn toward the right. [Ctrl] + [Right Arrow] turns you toward the right more quickly.


Move Forward Left
In the upper-left zone you'll see the move forward left cursor.
Image
If you click and hold the left mouse button when this cursor is visible, you'll move forward and to the left.


Move Forward Right
In the upper-right zone you'll see the move forward right cursor.
Image
If you click and hold the left mouse button when this cursor is visible, you'll move forward and to the right.


Move Up
If you hold the [Shift] key while in the upper-middle zone you'll see the move up cursor.
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If you click and hold the left mouse button when this cursor is visible, you'll move up.

You can also use [Shift] + [Up Arrow] to move up. [Ctrl] + [Shift] + [Up Arrow] moves you up more quickly.


Move Down
If you hold the [Shift] key while in the lower-middle zone you'll see the move down cursor.
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If you click and hold the left mouse button when this cursor is visible, you'll move down.

You can also use [Shift] + [Down Arrow] to move down. [Ctrl] + [Shift] + [Down Arrow] moves you down more quickly.


Look Around
If you place your cursor in the center of the player window and hold the right mouse button you'll see the look around cursor.
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Note: You might have to move the cursor slightly for the glasses to appear.

This is the toughest navigation cursor to master but once you get the hang of it, you can look up, down, left, right, and all around while standing in one place.

While holding the right mouse button, move the glasses around the center of the player window. Your direction of view will move in the same direction. As with all of the controls, the farther the glasses are away from the center of the screen, the faster your view will change.

Now you've got your o2c Wings!

MFM
#52330 by vsem
Thu Mar 03, 2011 11:17 am
Thanks, Mark
Is there a way to control the initial view when the object viewer is activated in Datacad? We are trying to avoid the zoom-in and rotate to get the model to the starting point for a presentation and have tried erasing extraneous data (on OFF layers), refreshing extents, and searching the help forums :( - all to no avail....
#52350 by Mark F. Madura
Fri Mar 04, 2011 6:27 pm
In DataCAD 12 and X3, you can enable the 'Remember last view' option in the Rendering Settings dialog. In DataCAD X3, you can save views by name directly in the Object Viewer.
Attachments
o2c_Rendering_Settings.jpg
o2c Rendering Settings: Remember last view
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