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#25187 by Rudy Smolders
Tue Jun 12, 2007 1:56 am
when I put a texture on a polygon and check the result in the o2c viewer, the texture will only be visible on one side. When rotating over 180 degrees it completely dissapears. Often the visible side is not the one that is needed.
A lot of the included objects in dcad have this problem, ie chairs with seating that only can be seen when it is upside down, cars without windows etc.
One way of solving is to rotate the polygon by 180 degrees in the model, but this is not always possible.
Which side of the polygon will be visible in o2c seems to be completely at random. Or not? That is the question. Is there a way to predefine what side will be visible? Thanks.
#25193 by Tony Blasio
Tue Jun 12, 2007 7:23 am
In the material file (IE Rendering Settings) make sure that Render Backface is checked. This will rendering both faces of the polygon.

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