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curved curtain wall in 3D

PostPosted: Mon Dec 12, 2005 10:33 am
by Tony Blasio
I need some advice on how to acheive this. I primarily draw residential plans. Our company does do alot of commercial work but that is handled by outside architectural firms. That said my employer is really impressed with DataCAD and o2c to the point where I recreate some of the commercial plans using DataCAD just for the o2c. This hasn't been a problem because I enjoy the break from the normal small single-family houses. This time however I need to draw up in 3D a building that has curved glass areas at both of it's main entrances. This goes alittle farther than I have ever gone before in 3D. The previous buildings I have done have had curved walls but without opening in them, this allowed me to cheat with a polyline. I can't cut a whole through the side of a polyline though to put a window in it or a void for glass.

Any suggestions or advice?

PostPosted: Mon Dec 12, 2005 12:41 pm
by Arthur Emmanuel
Tony,

It creates

one polyline with z of floor and z of the base of window

one polyline with z of the base of window and z of the top of window

one polyline with z of the top of window and z of the top of wall

Re: curved curtain wall in 3D

PostPosted: Tue Dec 13, 2005 2:20 am
by Nick Pyner
Tony Blasio wrote:. This time however I need to draw up in 3D a building that has curved glass areas at both of it's main entrances. This goes alittle farther than I have ever gone before in 3D. The previous buildings I have done have had curved walls but without opening in them, this allowed me to cheat with a polyline. I can't cut a whole through the side of a polyline though to put a window in it or a void for glass.



I think you just have to take a deep breath and build up the curved wall around the opening(s). It doesn't take much to do a neat enough job so that it all goes together seamlessly and you get a smooth finish in the Renderer. IIRC I kept the curved wall section in a separate layer so I could ensure a decent shadow on them. I'm not sure this was necessary. This was with Renderise Live.

PostPosted: Tue Dec 13, 2005 11:35 am
by Daniel Kaczor
Hi Tony,

It is not that difficult to do, if you have the sweep macro. Build up a wall section using horizontal polygons (Zb=0,Zh=0), sweep along the curve, then add vetical polygons for the vertical mullions. It comes out as segmented arcs, but looks OK in o2c.


Image

Image

PostPosted: Tue Dec 13, 2005 5:51 pm
by Miguel Palaoro
This is nice Daniel. Congratulations.

Miguel

PostPosted: Tue Dec 13, 2005 8:41 pm
by Arthur Emmanuel
Very interesting Daniel,

Which other uses obtains to make with this tool?

PostPosted: Wed Dec 14, 2005 9:28 am
by Tony Blasio
Thank you all for your responses. You have been very helpful. I will try to get images up when this is complete.

Re: curved curtain wall in 3D

PostPosted: Tue Feb 26, 2019 8:17 am
by Lars
I hope youre not still working on this. HA! Because I'm attempting to create storefront/curtain wall right now.

Now that its 13 years later... has a tool been developed that can create 3D curtain wall?