I am creating a gable using the 3D vertical slab function. The object will be a gable separating work stations in a commercial project. At present the only way I can add a radius "fillet" to the corner of the vertical slab is by rendering the slab to a 2d image and then filleting the corner. I have many gables to do so being able to do this in 3D would be much better and faster. Perhaps someone has done this and can suggest a way to do it?
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