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Parallel Veiws & Cartesian Coordinates
Posted:
Wed Aug 03, 2016 3:59 pm
by LotharQ
I'm trying to get a grasp on entering objects in parallel views but I am confused about something that I would think would be pretty simple process. Lets say that I want to enter a 3D line from the front view using absolute cartesian and I use 0,0 as my starting point. Why does Dcad start the 3d line somewhere other that absolute zero? When I am in plan view that's the point that is always used so why would it be any different in parallel views.
Thank you,
Re: Parallel Veiws & Cartesian Coordinates
Posted:
Thu Aug 04, 2016 9:23 pm
by LotharQ
Can anyone shed some light please or tell me where in the manual this is explained? I'd really appreciate some insight.
Re: Parallel Veiws & Cartesian Coordinates
Posted:
Thu Aug 04, 2016 11:20 pm
by joshhuggins
I've never understood how 3D lines work, sorry
Re: Parallel Veiws & Cartesian Coordinates
Posted:
Fri Aug 05, 2016 1:09 am
by LotharQ
Thanks for responding Josh. I'm not interested in the 3D line itself. We could be talking about locating any 3D object. What I am trying to get at is that you would think, regardless of the parallel view, that the 0 X-point and the 0 Y-point would be the same location as it is in an ortho view. But when you go the front or a left view and input an object starting at 0,0 using absolute cartesian it starts the object at some random point in space. That's where I need the help. I was hoping that maybe Mark or one of the Dcad guys would respond at some point.
Re: Parallel Veiws & Cartesian Coordinates
Posted:
Sun Nov 27, 2016 2:26 pm
by Mark F. Madura