I bought visual reality back in the 1990s and was in immediately pleased that I could see the rendering while I was working on it as well as the speed of the rendering. Prior to this I had used velocity, which had no preview window and took all night to render. Unfortunately, it wasn't too long before this product became orphaned and with no upgrades it could not keep up with the other rendering competition. I did some animations with visual reality on several public projects in the late 1990s and at the time I felt the results were acceptable. Now looking back, the videos are low resolution, grainy and jumpy and I don't believe that using visual reality today will effectively change those problems.
It wasn't too long before visual reality began feeling bulky and frustrating to use and the results were no longer satisfying. I then bought Artlantis which I still use today and am very satisfied with. Currently I use the studio version which allows animations to be produced. Great results, ease of use, and rendering speed for photo realistic renderings are all features that I value with this software. For anybody that would be interested in Artlantis, you should view the animations and the renderings in the galleries on their website (as submitted by users).
It wasn't too long before visual reality began feeling bulky and frustrating to use and the results were no longer satisfying. I then bought Artlantis which I still use today and am very satisfied with. Currently I use the studio version which allows animations to be produced. Great results, ease of use, and rendering speed for photo realistic renderings are all features that I value with this software. For anybody that would be interested in Artlantis, you should view the animations and the renderings in the galleries on their website (as submitted by users).