I am trying to do a 2D exterior elevation using SPB Fill, but can not "scale" the bitmap fill (Want to use brick texture).
Is there a way to scale or should I just bite the bullet and do 3d? This is a very low fee project that just needs a colored elevation for the client.
Is there a way to scale or should I just bite the bullet and do 3d? This is a very low fee project that just needs a colored elevation for the client.