Extended Character Codes
The following table lists ASCII characters that can be used in keyboard macro sequences to invoke certain DataCAD functions or set the state of menu toggles.
#	CH	OPERATION
0001	
0002	
0003	
0004	
0005	
0006	
0007	
0008	
0009	
0010	
0011	
0012	
0013	
0014	
0015	
0016	
0017	
0018	
0019	
0020	
0021	
0022	
0023	
0024	
0025	
0026	
0027	
0028	
0029	
0030	
0031		Extents
0032	 	[SPACE BAR]
0033	!	2D/3D View 1
0034	"	Load Symbol
0035	#	2D/3D View 3
0036	$	[ENTER]
0037	%	2D/3D View 5
0038	&	2D/3D View 7
0039	'	Layer Search On/Off
0040	(	2D/3D View 9
0041	)	2D/3D View 10
0042	*	2D/3D View 8
0043	+	Big Cursor On/Off
0044	,	Delete Last Entity
0045	-	Overshoot On/Off
0046	.	Undelete Last Entity
0047	/	Zoom (Window In)
0048	0
0049	1
0050	2
0051	3
0052	4
0053	5
0054	6
0055	7
0056	8
0057	9
0058	:	Utility
0059	;	Edit
0060	<	Delete Last Group
0061	=	Walls On/Off
0062	>	Undelete Last Group
0063	?	Identify 3D Coordinates
0064	@	2D/3D View 2
0065	A	Append Sel. Set On/Off
0066	B	Tangents
0067	C	Copy
0068	D	Dimension
0069	E	Erase
0070	F	Forced File Save
0071	G	Grids
0072	H	Hatch
0073	I	Identify
0074	J	3DEntity
0075	K	Color
0076	L	Layers
0077	M	Macros
0078	N	Object Snap
0079	O	Ortho Mode On/Off
0080	F	Previous View
0081	Q	Line Type Select
0082	R	Rotate
0083	S	Edit Sets
0084	T	Template
0085	U	Regenerate Display List
0086	V	3D Views
0087	W	Set Line Weight
0088	X	Object Snap Menu
0089	Y	Hide
0090	Z	Set Z Base/Ht.
0091	[	Grid 1 Display On/Off
0092	\	Clean T-Int. On/Off
0093	]	Grid 2 Display On/Off
0094	^	[SEPARATOR]
0095	_	Set Overshoot
0096	`	Reference Point
0097	a	Architect
0098	b	Tangents
0099	c	Copy
0100	d	Dimension
0101	e	Erase
0102	f	Set Line Spacing
0103	g	Grids
0104	h	Hatch
0105	i	Digitizer
0106	j	3DEdit
0107	k	Color
0108	l	Layers
0109	m	Move
0110	n	Object Snap
0111	o	Ortho Mode On/Off
0112	p	Previous View
0113	q	Line Type Select
0114	r	Rotate
0115	s	Set Snap Grid Size
0116	t	Template
0117	u	Regenerate Display List
0118	v	GoTo Views
0119	w	Set Line Weight
0120	x	Snap Grid On/Off
0121	y	3D Views
0122	z	Set Z Base/Ht.
0123	{	
0124	|	Cap Walls On/Off
0125	}	
0126	~	Snap Point
0127	

0128 € 0129  0130 ‚ 0131 ƒ 0132 „ 0133 … 0134 † 0135 ‡ 0136 ˆ 0137 ‰ 0138 Š 0139 ‹ 0140 Œ 0141  0142 Ž 0143  0144  0145 ‘ 0146 ’ 0147 “ 0148 ” 0149 • 0150 – 0151 — 0152 ˜ 0153 ™ 0154 š 0155 › 0156 œ 0157  0158 ž 0159 Ÿ 0160   0161 ¡ 0162 ¢ 0163 £ 0164 ¤ 0165 ¥ 0166 ¦ 0167 § 0168 ¨ 0169 © 0170 ª Pause/Prompt 0171 « 0172 ¬ 0173 ­ 0174 ® 0175 ¯ 0176 ° Entity 0177 ± Group 0178 ² Area 0179 ³ Abs. Cart. 0180 ´ Rel. Cart. 0181 µ Abs. Polar 0182 ¶ Rel. Polar 0183 · Menus Off 0184 ¸ Menus On 0185 ¹ Walls On 0186 º Walls Off 0187 » Walls by Center 0188 ¼ Walls by Sides 0189 ½ Function keys on w/o redraw 0190 ¾ Symbol Explode On 0191 ¿ Symbol Explode Off 0192 À Symbol Dynamic Rotate On 0193 Á Symbol Dynamic Rotate Off 0194  Turn Template Off 0195 à Geometry/Offset Dynamic On 0196 Ä Geometry/Offset Dynamic Off 0197 Å 2D Dynamic On 0198 Æ 2D Dynamic Off 0199 Ç 0200 È Message Off 0201 É Message On 0202 Ê Fence 0203 Ë Set Z-Offset Symbol 0204 Ì And Copy On 0205 Í And Copy Off 0206 Î Snap Aperture On 0207 Ï Snap Aperture Off 0208 Ð 0209 Ñ Arrow Left 0210 Ò Arrow Right 0211 Ó Arrow Up 0212 Ô Arrow Down 0213 Õ Clip Cube On 0214 Ö Clip Cube Off 0215 × Layer Search On 0216 Ø Layer Search Off 0217 Ù 0218 Ú Page Up 0219 Û Page Down 0220 Ü Window/Door by Sides 0221 Ý Window/Door by Center 0222 Þ Associative Hatch On 0223 ß Associative Hatch Off 0224 à Associative Dimension On 0225 á Associative Dimension Off 0226 â 2D Polygon = Polygon 0227 ã 2D Polygon = Rectangle 0228 ä Wall Cap On 0229 å Wall Clean on 0230 æ Wall Cap/Clean Off 0231 ç Draw Jambs On 0232 è Draw Jambs Off 0233 é 3D Dynamic On 0234 ê 3D Dynamic Off 0235 ë Plot Preview On 0236 ì Plot Preview Off 0237 í Text Scale On 0238 î Text Scale Off 0239 ï Old Quick Shader 0240 ð Direction/Distance 0241 ñ All Caps On 0242 ò All Caps Off 0243 ó Object Viewer 0244 ô Virtual Snapping On 0245 õ Virtual Snapping Off 0246 ö Filled Arrow Heads On 0247 ÷ Filled Arrow Heads Off 0248 ø Refresh XREFs 0249 ù Re-load XREFs 0250 ú Turn Offset Perpendicular On 0251 û Turn Offset Perpendicular Off 0252 ü Turn Hatch Type Locked On 0253 ý Turn Hatch Type Locked Off 0254 þ 0255 ÿ
1000# 2D Polygon Vertex On 1001# 2D Polygon Vertex Off 1002# 2D Polygon Diameter On 1003# 2D Polygon Diameter Off 1004# 2D Polygon Inscribe On 1005# 2D Polygon Inscribe Off 1006# 2D Polygon Rectangle On 1007# 2D Polygon Rectangle Off 1008# Polyline Rectangle On 1009# Polyline Rectangle Off 1010# Symbol Browser On 1011# Symbol Browser Off 1012# Jamb In On 1013# Jamb In Off 1014# Clip Cube Ignore Z On 1015# Clip Cube Ignore Z Off 1016# One Line Trim by Entity On 1017# One Line Trim by Entity Off 1018# Offset Snap On 1019# Offset Snap Off 1020# Enter new Offset Snap distance 1021# Go to Polygon menu and do not change Rectangle status 1022# Isometric 1023# Assign Material (formerly Rendering Settings) 1024# Auto3D ( Smart Walls ) On 1025# Auto3D ( Smart Walls ) Off 1026# Clears the command stack 1027# Sets the current Solid Pattern Fill active 1028# Sets Bitmap Fill active if the currently specified file exists 1029# Edit Materials 1030# o2c Rendering Preferences 1031# Material by Color 1032# Material by Layer 1033# Set the current wall type's control line to Outside 1034# Set the current wall type's control line to Center 1035# Set the current wall type's control line to Inside 1037# Set to Render by Layer and call the Material Assignment dialog 1038# Set to Render by Color and call the Material Assignment dialog 1039# Launch Object Viewer 1040# Turn Absolute Zero Indicator On 1041# Turn Absolute Zero Indicator Off

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Revised: Monday, 18 January 2010
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